<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Savage Devlog - itch.io</title><link>https://hitboxslim.itch.io/savage</link><description>A little prototype to explore working with 2d animation,  shaders, generative audio, and improve my godot proficiency.</description><item><guid>https://hitboxslim.itch.io/savage/devlog/1652682/a-cave-descent-platformer-demoshowcase-looking-to-collaborate</guid><title>A cave descent platformer demo/showcase: looking to collaborate</title><link>https://hitboxslim.itch.io/savage/devlog/1652682/a-cave-descent-platformer-demoshowcase-looking-to-collaborate</link><pubDate>Fri, 04 Sep 2026 23:40:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In 1989, Nintendo Power featured an “Invent the Ultimate Video Game” design contest. I was playing a lot of Double Dragon 2 during that time and I remember I wanted to design a fighting game calle...</p>]]></description></item></channel></rss>